#include "surveyor.h"
#include "character.h"

Surveyor::Surveyor() : Character(point2d(0,0),0) {
    setMoveSpeed(35);
    setCarryingCap(10);
    setTechLevel(0);
}

Surveyor::Surveyor(const point2d& loc, const unsigned int& owner) : Character(loc,owner)
{
    setMoveSpeed(35);
    setCarryingCap(10);
    setTechLevel(0);
}

Surveyor::~Surveyor()
{

}

void Surveyor::getLocations(){

//i don't know what to do with this yet. maybe it could read the locations from an array that addNewLocation would add to.

}

void Surveyor::addNewLocation(){


}

void Surveyor::doUpgrade(){


}

